WIGSTON CHESS CLUB

Games and puzzles

Games

This section shows some interesting games played and annotated by our members.

League Decider

The postion below was reached in the Wigston 1 v Syston 1 match, and by this point the score was 2-2. The black king is in danger, but the last move Qc6 sets up some dangerous threats against the white king. Open this link to see the full game. Click on the left arrow for the game with annotations, or click right to select earlier games from the dropdown menu.

Tactics

Here are some interesting combinations that happened or could have happened in our games.

No. 13 - White to play

For the earlier puzzles, click on the links below.

Problems

These are generally compositions. Often, white has to play and mate in two moves, but there are other kinds.

No. 13

From the initial position, construct a game where white plays 1.f3, 2.Kf2, 3.Kg3 and 4.Kh4 and black delivers checkmate with this 4th move. Thanks to Jim Bingham for this one. Solution Click on this link for more problems.
This position is from a blitz game between Andy Morley and Fahim Nasiri. I should point out that both players were down to a few seconds for their remaining moves. There are three parts to the puzzle. When trying to solve, remember the key elements to consider: Check, Captures and Threats. Firstly, what is white’s strongest move here? Solution For parts 2 and 3, click here.